Switch camera with Set View Target with Blend doesnt work properly

So I have a character with a camera and a gun with an aim down sight camera, to switch from Character to the weapon camera I have used Set View Target with Blend, the camera switches, but, the camera ends up in the center body of my character (inside) instead of the aim of the gun where i have placed the camera

Can you show oyu camera setup, what is a weapon a sperate actor?

Yes the weapon is a seperate static mesh actor

just a few quick questions…

is the weapon positioning correctly?
is the weapon camera active and in the right place on the weapon actor?