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Rama's LevelScriptActor tutorial - OnRemoveFromWorld() "override"?

Hi All

Anyone who has done Rama's levelscriptactor tutorial- do you know why it says "OnRemoveFromWorld override"? LevelScriptActor has no such member to override. But it says to use instead of begin destroy, when RemoveFromWorld is being called on the level. I'm confused! Anyway, the code, as it is in the tutorial, doesn't compile...

Thanks!

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asked Aug 28 '14 at 08:19 AM in C++ Programming

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robbiecooper
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Solution

Sorry that was for 4.2-ish, they changed it in 4.3, forgot to update the wiki :)

 //ON REMOVE FROM WORLD - USE INSTEAD OF BEGIN DESTROY
 /** Called when this actor is in a level which is being removed from the world (e.g. my level is getting UWorld::RemoveFromWorld called on it) */
 /*
 virtual void OnRemoveFromWorld() override;
 */
 //THIS GOT REPLACED BY
 
 virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;


Wiki Updated

https://wiki.unrealengine.com/Solus_C%2B%2B_Tutorials#ALevelScriptActor

:)

Rama

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answered Aug 28 '14 at 06:49 PM

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Rama
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avatar image robbiecooper Aug 28 '14 at 07:33 PM

Great, thanks Rama!

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