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InputAxis dont detect pressed button

I was trying to make a camera movement with a pawn, from youtube tutorial, but it doesnt work with me. Basically, InputAxis always spawn 0 even when i press their keys. I tried to make it with branches/boolean, but it doesnt work. What i am doing wrong?

Product Version: UE 4.22
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asked Jun 03 '19 at 04:22 PM in Blueprint Scripting

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avatar image Everynone Jun 03 '19 at 08:12 PM

How do you know it's 0. Hook up a prints string node there and see if it prints. Or just use the debug filter and watch it (not)fire. Is the pawn cast successful?

It all looks fine at a glance, btw.

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