Nav Mesh doesn't applied to stairs!
This is a house with two floors, and when I tried to set nav mesh to cover floors and stairs, it didn't work as I imagined.
I have tried to use two nav mesh volumn, but it also did not work. How can I solve it ?
asked Jun 05 '19 at 12:14 PM in Rendering
This is because your agent radius is too big to fit those steps. To solve it use a smaller agent radius, you can set it:
Edit->Project Settings->Navigation Mesh->Agent Radius
In your RecastNavMesh-Default actor in your level (generated automatically whenever you place a nav mesh bounding box).
Hope it helps! Is this is the answer you needed make sure to mark this as the correct answers so it helps others find it more easily. Make it a great day!.
answered Jun 05 '19 at 12:20 PM
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