how much does geometry affect performance?
The influence of geometry (UE4 "Brush") on performance? How much does it affect CPU and GPU? Or do they also load like normal models and it all depends on the number of polygons on them?
asked Jun 05 '19 at 08:27 PM in Using UE4
The more the polygons, the more the usage of the CPU/GPU. You may want to take a look hera as well: https://docs.unrealengine.com/en-US/Engine/Performance/Guidelines/index.html
answered Jun 05 '19 at 10:40 PM
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