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Config FBX import data using blueprint script

I found some blueprint script API in FBX editor window, shown in Fg1. But I cannot find any guide for them. I want to config some import data using these APIs, pls give me some example for how to use them, and where is the correct area to use them, like construction script, event graph or even level blueprint. THANKS A LOT!

Product Version: UE 4.19
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asked Jun 06 '19 at 08:45 AM in Blueprint Scripting

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