How can I save and load a ragdolls position?

I want to save the exact position of a ragdoll in my save games.
How Do I do this and how do I need to initialize the ragdoll after load?

Thank you,
Lars

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Bumping this to see if anyone has a solution yet. Positioning the skeletalMeshComponent is simple enough, but as far as I know there is no way to directly set the bone transforms. Has anyone figured out a way around this?