Set up normal earthlike gravity

Okay so I press the ‘A’ button to spawn a magazine and it falls to the floor:

Great.

However, when I spawn multiple magazines by spamming the ‘A’ key, the magazines don’t form a pile on the floor as I would like. Instead they start to float around as though they are in space:

This is not the effect I want at all. I want earth like settings. I want a pile of magazines on the floor when I spam A.

Here’s my world gravity settings:

279216-capture2.png

Here’s the physics on my magazine’s static mesh:

Please advise me on how to set up earthlike gravity as I’m not sure I’m doing it right. -5000 World gravity? 100kg magazines? And still they float around as though in Zero G upon colliding with each other. I have no collision on the magazine nor the floor, only on their meshes. Is that doing something weird?

Is that doing something weird?

It’s weird that the first one works fine but the follow ups do not. Can you show the spawn node and how they’re added to the world? Is the static mesh the root of the magazine actor?

Those magazines might be attached to the static mesh, making it follow. If you want Earth like gravity, Detach the magazines from the static mesh and when you’re ready to use the magazines, attach to the mesh.

Hope this helps.