Thank you for the link. I was able to follow the video and referencing your screenshot I got it working, mostly. The inputs are detected.
Would you happen to have an idea on why the movement isn’t translating for the third person character correctly? It’s the character imported from the template, it tends to run in circles or basically any other direction it shouldn’t.
How do you set up your camera? My VR Pawn just seemingly doesn’t exist, and my camera is stuck within the character I’m piloting. I have VRPawn set as my default pawn in the game mode. The character is possesed by player0, the Pawn disabled. But when I set the pawn to be possessed by player0 and take away possession of the character, my character won’t take any controller input.
Did you ever figure this out man? My camera also refuses to be at the player start, and will either use the sidescroller character’s camera, or spawn inside the character if I delete their camera.