Made a UI blueprint, now Uassets won't show in editor

I created a UserWidget blueprint class in C++. I created a UserWidget blueprint, then re-parented to the new subclass I made. Now for some reason, everytime I open the editor, none of the assets in my project show up in the editor. I tried deleting the CachedAssetRegistry.bin file, I tried regenerating my project files, I tried recloning from the repository, nothing works…