Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Code plugin: how to override project refresh menu item

(experienced C++ dev, brand new to Unreal)

I have written a "code accessor" plugin so I can use an unsupported IDE.

The File menu automatically creates an item "Refresh {0} Project" using the IDE name from my plugin.

This (eventually) calls the platform-specific FDesktopPlatformBase::GenerateProjectFiles() which (on macOS) only generates an Xcode workspace.

How do I replace/override this to generate my own IDE project file? I don't see any hooks or opportunity to get at this functionality. There doesn't seem to be anything in ISourceCodeAccessor (which is where I would expect it).

Product Version: UE 4.19
more ▼

asked Jun 11 '19 at 12:47 AM in C++ Programming

avatar image

1 1 1

avatar image asmaloney Jun 12 '19 at 09:11 PM

So I haven't figured out a solution yet.

I am sort of working around it by creating my own menus (using FMenuBuilder) to do what the "Refresh {0} Project" and "Open {0}" menu items should do.

Unfortunately this is confusing because now they are duplicated and the built-in menus will continue to do the wrong thing...

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question