How to start Level Sequencer's first frame from the last location of the actor?

Hello everyone,

I have a car the player can control and I want to play a level sequencer when the car overlaps with a trigger box. For example, I want the car to go to point B from point A, but point A’s location varies depending on the overlapping location. To be more specific, the level sequencer can be started when the car is on the left of the road or the right of the road or anywhere between. It depends on the player. The problem is how can I adjust the first frame depending on the car’s location.

You can try to make the transform track relative so that the transform is relative to the position of the actor when it starts. Here’s some general information about the transform tracks:

https://docs.unrealengine.com/en-US/Engine/Sequencer/HowTo/MultipleTransforms/index.html