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Infinite Procedural Room Generation

I've been scouring the internet looking for a specific solution as I am not good when it comes to programming. To keep this short and simple, I've been looking for a simple program that generates rooms infinitely as you progress instead of generating a map all at once. An example would be this: https://youtu.be/lXv1YXGMaj8

If any of you can help me I'd be greatly appreciative.

Product Version: UE 4.22
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asked Jun 12 '19 at 03:26 AM in Blueprint Scripting

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Ordua
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I'm working on something similar here are two somewhat decent tut's I could find.

This one is most applicable to you. This one is an honorable mention.

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answered Jun 12 '19 at 03:41 AM

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PerCat
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