Adding any plugins to project causes packaging error

When trying to package a project with my new plugin in it, UE4 will give this error:

UATHelper: Packaging (Windows (64-bit)):   ERROR: No target name was specified on the command-line.

Uninstalling the plugin will immediately fix the issue.

Edit: This is happening if I include any plugins in my project. It is a blueprint project.

Thank you for any help.

Update: I’ve tried installing the Dialogue plugin by codespartan, and this also causes the same issue. It seems like enabling any plugins is causing this issue in my project.