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Adding any plugins to project causes packaging error

When trying to package a project with my new plugin in it, UE4 will give this error:

 UATHelper: Packaging (Windows (64-bit)):   ERROR: No target name was specified on the command-line.

Uninstalling the plugin will immediately fix the issue.

Edit: This is happening if I include any plugins in my project. It is a blueprint project.

Thank you for any help.

Product Version: UE 4.22
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asked Jun 12 '19 at 01:28 PM in C++ Programming

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Reuben Ward
343 8 4 16

avatar image Reuben Ward Jun 13 '19 at 07:34 AM

Update: I've tried installing the Dialogue plugin by codespartan, and this also causes the same issue. It seems like enabling any plugins is causing this issue in my project.

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