Missing the texture on foliage after packaging

I have some trouble with the foliage when running a stand alone game. Everying is fine in unreal editor.
I found similar topics but no working solution.

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Found solution. It’s strange error because in every missing material I had set as true “Used with Instanced Static Meshes” before. So I unchecked this → saved → it autochecked itself and now it’s working.

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Wow, big thanks for sharing… saved me some time!!

awesome bro thx so much had the exact same problem thx

so how does one solve this precisely ?

God bless you!