(Noob) How do I use delta time to make my actor move up and down?
You could easily do this using the sequencer. Check out video #8 in the link below for an example of how to do this.
answered Jun 13 '19 at 12:05 PM
Nebula Games Inc
start by deleting the tick node.
begin play -> timeline -1 to 1 to -1 looping -> set actor location set the z value to the timeline value * 600.
or you could just use the 'interp to movement' component then you wouldn't need any nodes. or you could do this in the material graph with world position offset.
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