Multiple Planar Reflections and Ray Tracing Issues

I have been trying to figure out reflections in ue4 while using Ray Tracing. It doesn’t seem to work with transparent objects. so, as I was using planar reflections before I switched to Ray Tracing, I applied it only to the windows in my scene. but now for some reason i can only have 1 planar reflection active. this is not making sense in my head as I have had it working for even more in my scene before (windows, floor, walls, mirrors ect. all at once).

I really do not get why it stopped working when I started using Ray Tracing. Any Ideas?

Left Old Before Ray Tracing / Right New After Ray Tracing (Mirror is ray traced as it is not transparent, far window is not rendering)