I’ve imported a heightmap and getting this error every time I try to use the procedural foliage generator. Additionally I can’t even paint meshes on the terrain (The brush doesn’t appear when I mouse over the terrain)
I have tried:
- Changing landscape collision settings
- Made the spawner as big as the landscape
- Starting a new project
- changing all settings of both the spawner and the foliage
Ive seen other similar threads but no one has a working answer yet.
Please help