So when i set an actor or object to be hidden in game, I loose all of its inputs. I have a simple rig that I am controlling through inputs. The server is doing all the work and sending the input data to the client to update the rig. The rig has a switch to hide or un-hide it. While the rig is not hidden in game I can control its inputs fine on both the server and the clients and it looks great, but when I hide the rig using the node Set Actor Hidden in game I loose the input data I was getting from the server. The server looks great when moving the rig around, but the client does not update. I can still see through the camera I have attached to the rig, so that still works, but the hidden rig does not move when I update its movements.
If anybody has any suggestions or ideas, that would be great
thanks