In range node not working

I’m trying to make a random int system that checks whether or not the int is in between a max and min value however it isn’t working as planned for example once song plays if the value is between 0 and 30 but when I play it can be 40 and it will still play

Macro:

please lemme know why this isn’t working! I’ve been trying to figure it out for quite a while

Okie I got it working but I still don’t really know why it wasn’t working before all I did to get it to work was to stop using a macro and just using the node in the event graph

Hey, ive just hit seemingly the same wall.

Mines in event graph and its just triggering or not triggering visibility of a image.

But its just all returning true?! regardless of it falls into the range or not.

Any knowledge you have on how you fixed yours or any more infomation would be huge

Thanks!

@Skyboy my bet is the node getting fed stale data, or there’s randomisation at play and evaluation messes things up. Open a new thread, don’t forget to attach a juicy pic :wink:

Hey
Sorry, Thats my bad. I was just on my way to delete my post.

Turns out Im just a huge idiot. :joy:

Hows that for juicy :sob: :sob: :sob:

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