I’m trying to make a random int system that checks whether or not the int is in between a max and min value however it isn’t working as planned for example once song plays if the value is between 0 and 30 but when I play it can be 40 and it will still play
Okie I got it working but I still don’t really know why it wasn’t working before all I did to get it to work was to stop using a macro and just using the node in the event graph
@Skyboy my bet is the node getting fed stale data, or there’s randomisation at play and evaluation messes things up. Open a new thread, don’t forget to attach a juicy pic