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How to create a class that shows members in TArray

Is it possible to create a class where if i create a TArray of it can show its members like shown in the pic below? I haven't done any editor scripting so if I have to write editor script then I might give up and use existing features, but if its possible out of box I would like to know how this can be done.

Thanks in advance :)

alt text

Product Version: UE 4.22
capture.png (4.5 kB)
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asked Jun 15 '19 at 11:07 AM in C++ Programming

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If you want it similar to what's done in the image, you can try the following:

  struct FTestStruct
      UPROPERTY(EditAnwhere, BlueprintReadWrite)
      FName Test1;

      UPROPERTY(EditAnwhere, BlueprintReadWrite)
      FName Test2;

 //... In your actor class or anywhere else
   UPROPERTY(EditAnywhere, BlueprintReadWrite)
   TArray<FTestStruct> TestArray;

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answered Jun 15 '19 at 04:23 PM

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avatar image plato.manchi Jun 15 '19 at 09:56 PM

It works!!!!! If anyone tried it and didn't work, I had to restart editor for the fields to show up.

You are a hero. Thanks ^_^

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