Cast to SaveGame failed
Hello, I try to get data from a SaveGame named LevelSave. The problem, always I get a cast failed but only when I compiled for the shipping mode with an active "For Distribution" checkbox. When I compile the development mode I don't get any errors. I can't upload a development mode Android App so its important to use a shipping mode version but I don't understand why this option don't work. Do you have an idea?
asked Jun 15 '19 at 07:39 PM in Blueprint Scripting
Does a save file exist for it to load? The save file would likely be loaded from a different location when packaged for shipping. Make sure you have created and saved a save object before trying to load one. In your image, you are creating a save object, but not saving it to your computer.
answered Jun 15 '19 at 09:25 PM
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