Apple iOS 13 and ipadIOS 13 problems to deploy

Hi,
any support (in GitHUB too) for new IOS 13 beta development cycle? Unreal doesn’t deploy anymore on last IOS beta 13. The app failed to open descriptor file.

Thank you
Antonio De Lorenzo

Did you have any luck with this? I’m having trouble deploying to the iOS 13 beta also.

Hi RichSteele, no lucky with it!

if you check Unreal Engine 4.23 supports only iOS 12.

I think it will be ready after the official release (not beta) of iOS 13 and iPadOS 13 published from Apple 20th september. I hope for a 4.23.xxx branch release soon but it’s more easy it will ready for 4.24 developer cycle for the end of year.

No one from Unreal programmer staff has official answered but Fortnite works well with IOS 13 and ipadOS 13 beta!!!

I works on an iPad that was downgraded to IOS 12 for now and all works well.

Ciao,
Antonio

Oh well, I’ve downgraded back to iOS 12 for the mean time. Thanks for replying

No workround for now Senscape, as you can se on the OS compatibility list of last version of Unreal Engine, it report IOS 12 and not 13 for now…

Any updates about this? I’m surprised there’s still no support for iOS 13. Not even a simple project will be properly packaged. Perhaps there’s a workaround?

![alt text][1]![alt text][1]Hi all,
Unreal Engine deploy for IOS 13.2 and 13.3 beta without problems now. I have not tested 4.24 preview 1 for IOS 13 but you can use UE 4.23.1 for it. I have made a lot of tests from UE 4.23.1 on Windows 10 to iPad Pro 12.9 with IOS 13.3 beta 1 (last version for dvelopers).

Ciao,
Antonio