Possesed Pawn receives no input

Hi,

I have a project where I have two levels : MainMenu and GameLevel. When I enter into the new level I am spawning(from GameMode) a pawn and trying to possess it. I can posses it(If I check who controls the pawn or if I check what pawn my controller is possesing it clearly says that one), I see from his Camera but not input I give works (press keyboard, turn mouse etc.). I have the input enabled and if I click Play from the GameLevel it works and I can control it. This issue only happens if I come from MainMenu.

When I press the Play button in the menu all I do is use the OpenLevel node to go to the new level.
This is how I possess the pawn in the GameMode

Anyone else had/has this problem?