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What does physics constraint actor do?

Sorry but I'm brand new to this. What is the purpose of the physics constraint actor?

Reading up online and looking at YouTube videos, I seem to understand is that it just anchors one object to another so that physics is simulated accordingly?

Am I right or is there more to it?

Product Version: UE 4.22
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asked Jun 18 '19 at 02:27 PM in Using UE4

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bdgs-mrahman
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You're right; It's designed to work with things that swing or use physical forces to bend or slide.

Today, I'm using it to create a joint between the sections spider legs - and then animate them with physical forces so the spider will physically move around.

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answered Jul 04 '19 at 07:28 PM

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Paul Eckhardt
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