What’s the recommendation for how to use procedural mesh sections? If I’m trying to tile some procedurally generated terrain, is it better to use one mesh with a lot of sections that I move around, or create many meshes with only 1 section?
What’s the recommendation for how to use procedural mesh sections? If I’m trying to tile some procedurally generated terrain, is it better to use one mesh with a lot of sections that I move around, or create many meshes with only 1 section?