Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Using Multiple Spawn Points?

I have levels with multiple pathways to different levels I would like to be able to spawn my character close to the entrance/exits in which they take to the next level right now I only have one spawnpoint using the player start it looks kinda weird spawning the character far away from where they entered/exited the level

How would I go about using multiple spawn points to place my character where I want them to be when entering a new level?

Product Version: UE 4.21
more ▼

asked Jun 22 '19 at 03:11 AM in Blueprint Scripting

avatar image

112 3 5 8

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first


Take a look at this and if it works for you upvote his answer.

ill be happy to create a BP and give screenshots to you if you want.

more ▼

answered Jun 22 '19 at 09:52 AM

avatar image

508 5 7 15

avatar image Everynone Jun 22 '19 at 11:46 AM

Can't say anything about multiplayer setup for something like this without knowing what drives the logic behind it but for single player, I'd just have the entrances / exits have a transformed offset scene component dummy pointing the right way (with a tag) and teleport the player there. They will never know.

Either use tags or look up the exits in a dictionary variable by name. There's gotta be a dozen ways of doing the whole shebang, though. Some better than others, surely.

avatar image Jinkuu Jun 22 '19 at 08:46 PM

Thank you both for the suggestions! I opted to teleport the player since I have a fade from black animation every time I enter a new level so it would be super easy to hide it.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question