Only 1 PAK Chunk is generated when packaged
I've been having a tough time getting packages to chunk in my one project. I was able to see the chunking work in ShooterGame and tried to copy the settings, but I'm not seeing the same results.
I've set up some Primary Asset Labels and set the GenerateChunks and Use Pak File on, but the only chunk that is generated is "pakchunk0-WindowsNoEditor.pak" and all of the content is placed in this one pak, when I expected it to be divided into 9 chunks. These are my settings:
This is what the asset audit for chunks looks like:
And this is what the primary asset label audit looks like:
What am I missing? Any advice or suggestions would be appreciated!
did you try a blank project?
I'm used PrimaryAssetLabel on my template (4.22.3) and it's working:
chunk ID 0 - main map loading by default. id 1 and 2 just dummy map for testing.
also, I'm trying to add this to the ShooterGame, but there it's not works - probably because ShooterGameDelegates overriding.
answered Jul 03 '19 at 12:06 PM
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