Split Animated Texture in VideoWall Monitor

Hello. I need to build a VideoWall. I have the Mesh already. The wall is composed by multiple monitors (1 row, 6 cols, each monitor is a 32:9 and the final res is similar to a 16:9). I would like to apply an animated texture on the wall, not on each monitor. I am a novice of UE4 and of this forum. Sorry in advance if this is the wrong topic: I am still leaning. Thank You

I’d say you just need to setup the UV(s) of your video wall mesh correctly.There should be a “Project from view” (or similar) option in your 3d modelling software for unwrapping your UV coordinates.