Hi! My name is Ariel, first time poster, long time lurker! great community you have going on here.
I’m creating a project where I’m using the HandHeld template as a starting point, I managed to make it recognize a tracker and spawn an object, but the image tracking system is kind of unstable in my opinion, having lots of drift and offseting the object the more you move around it, an issue that world tracking and plane detection don’t have(or at least it’s a lot more stable). I was wondering if there’s a way to spawn an object on a detected plane only if there’s a marker on that plane, so i could use the more reliable method for tracking, but detect a pattern to determine the spawn position.
I’m attaching my current blueprint nodes and a video showing the drift.
ARKit Image Detection Drift (The drift happens on the second half of the video)