Hello,
I have been trying to pass a UActorComponent to a function named “gettagname”, and the below image is the “Get_Tag_Name.h” file. It shows the declaration of my function.
As I try to build the solution there is an error message saying pointer type is expected for “UActorComponent”. Can anybody help me get the code working?
I need this function to receive a actorcomponent as input and return a component tag.
below is the function definition “Get_Tag_Name.cpp”. where and what should I correct to get the solution.
Thank you