Oculus Go controller hand

Hello, quick question, does anyone know if I can access the controller hand that I set in the Oculus go itself and use that in unreal? I already have a motion controller setup and everything, the only problem is that now it’s set (inside unreal) to the right hand, but if the controller hand inside the Oculus go is set to “left” obviously I get no input, anybody knows how to fix this?
I hope I made myself clear
Oh and I have already tried setting it to “any hand” and it doesn’t work