My Character is drifting on hitting play

I had seen the twin stick shooter tutorial on the unreal engine YouTube channel. Even though I followed everything exactly, my hero character drifts away on clicking play. I know the video is made for ue4. 8, so how should I fix it?

It could be that there is a component in your character that simulates physics and pushes against your character. (I’m not sure of other reasons)

I haven’t added any new physics. I just followed the Official Unreal Engine tutorial videos.
However is there a possibility that multiple c++ classes can cause such a problem.