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Cloth paint hair?

I just learned about the Cloth Paint feature and I'm having some wild success painting clothes. But cloth painting hair doesn't seem to have any effect. I am painting all or a portion of it and it appears to still be completely ridged in the previewer and in the world.

Does anyone know if cloth painting hair is a thing and how I might get any results? It seems like there isn't much discussion about this which tells me either I shouldn't be doing this or this is too new of a feature.

For what it's worth, my hair is a skinned mesh imported from Maya that has some volume to it. It's not a flat (thin) surface like clothes typically is. Does that mean it won't work or is there another way to get hair physics working?

I guess what I'm trying to ask is, what is the recommended way to get hair physics working for non-flat meshes using latest ue 4.22?

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Product Version: UE 4.22
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asked Jul 01 '19 at 10:51 AM in Using UE4

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Levitikon217
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avatar image Levitikon217 Jul 02 '19 at 03:00 PM

Anybody have any advice here?

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