My team and I are having an issue with voice chat. We had previously set up voice when we were using sessions and it worked well (although these was some serious echo). Now we’re using Game Lift and not creating/joining a session anymore. It’s my understanding that players need to be registered with a session in order for Voice to work.
How can we create/join sessions in this scenario? The GameLift matchmaker only spits out an IP and a Port #. Is there a way to pass that data into an OnlineSessionResult so it can be passed to JoinSession?
Any help would be much appreciated.