Rendering to the same render target
I'm working on some side project and I was wondering how I could render to the same render target multiple times in a single frame?
I've converted some 3D worldpositions and I want to render a circle at each of those positions. The world positions are dynamically genereated so I don't know how many there will be upfront. since I was not able to find a way to pass along multiple vector location to a material I tried rendering to the same render target over and over again. But this does not seem to work as wel.
Kind Regards, Dyronix
asked Jul 04 '19 at 07:35 AM in Rendering
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