Hello everybody,
Movement correction doesn’t work in 4.22.3 C++ version (but works with prebuild version)
How reproduse:
- Create C++ Third person template
- Start game with 2 players
- Enter net pktloss=100 in client’s console
- Move anythere
- Enter net pktloss=0 in client’s console
- Character doesn’t move to correct server position
If you do the same steps with pre-build 4.22.3 version (blueprints only) all works correct.
Thanks.