particle effect to align to camera facing?
Probably a simple solution to an overly complex scenario, but ive created a ribbon particle effect trailing a bullet line that is spawned from an anim notify. Whilst testing to see how this looks i noticed that you cant actually see the emitter very well from the character initial perspective, yet from the side you can see it perfectly. is there a way i can see the emitter sprite from both angles?
asked Aug 29 '14 at 04:45 PM in Rendering
Hey Twibbz -
The material you are using on the sprite for the Anim Trail, is it set to two-Sided. From you description I believe this is your issue.
Try and let me know -
answered Aug 29 '14 at 05:10 PM
Lovecraft_K ♦♦ STAFF
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