Paint Landscape Visibility But Keep Collsion
Hi, i want to use the landscape hole material to paint a different material to my landscape. What i'm asking is the inverse of Visibility's purpose, as i want to keep the collision where i paint the Hole Material. Can this be achieved?
asked Jul 05 '19 at 06:27 PM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here