How to stop the rotation of articles naturally
I created a fan in UE4，I want to control it from stationary to rotating, and then from rotating to stationary. I don't know how to do it，I can let him start to rotate naturally, but not from rotation to stillness as in the real world.Please help me.Thanks
If I understand you correctly you do not want to toggle between stationary and rotating instantly but you want to start the rotation slowly and smoothly and do the same when turning the rotation off, correct?
If yes then you need to edit your curve in the Timeline node. You can manipulate the shape of the curve to not have any hard edges and create the smooth motion when state of the object is being changed.
Unrealistic jump from speed 0 to max speed.
Linear change. It starts at 0 and gets faster and faster in the linear fashion. Also unrealistic (but better than the first one).
Smooth transition. Starts really slowly and then gets faster and faster logarithmically (usually it's faster to change speed in car from 30km/h to 35km/h than from 0km/h to 5km/h).
answered Jul 08 '19 at 06:55 PM
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