Character Stuck in TPOSE
Hello, my default character is all screwed up. I'll include my project so that you guys can see. It is called SK_Mannequin, but when I select it, something is VERY off. I have wanted to switch out the player mesh anyway, so I decided to use Adam from the Mixamo animation pack. If I choose him, he renders properly, but he has a different skeleton than the SK_Mannequin and just T-Poses, and I don't know how to give him the proper skeleton.
asked Jul 07 '19 at 06:54 PM in Everything Else
When you switch characters animation blueprint is unset. So make sure you got one on your character blueprint.
answered Jul 08 '19 at 07:29 AM
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