Graph is linked to private object(s) in an external package.

I have a custom plugin that adds an Actor to a level using AddActor. When I try and save the level after the add I get the following message…

Can't save ../../../../../../WorkingDir/ArcadeDungeon/Content/Maps/Test_Example/Test_Example.umap: Graph is linked to private object(s) in an external package.
External Object(s):
MaterialInstanceDynamic_0
  
Try to find the chain of references to that object (may take some time)?

From testing around, the issue is because of the UDynamicMaterialInstance being attached to the static mesh. If I set the material directly (and don’t create a dynamic version) it all works and saves fine.

Code:
//.h

UCLASS()
class APolygonalGridData : public AActor
{
	GENERATED_BODY()
		
public:	
	APolygonalGridData();

protected:
	UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
		class UStaticMeshComponent* MeshComponent = NULL;
}

//.cpp

APolygonalGridData::APolygonalGridData()
{
	static ConstructorHelpers::FObjectFinder<UMaterial> M_WorldSpaceGrid(TEXT("Material'/PolygonalGrid/Materials/M_WorldSpaceGrid'"));
	FINDER<UStaticMesh> SM_Plane(TEXT("Material'/Engine/BasicShapes/Plane'"));

	PrimaryActorTick.bCanEverTick = false;

	RootComponent = CreateDefaultSubobject<USceneComponent>(TEXT("RootComponent"));

	MeshComponent = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("MeshComponent"));
	MeshComponent->SetupAttachment(RootComponent);
	MeshComponent->SetCollisionEnabled(ECollisionEnabled::NoCollision);
	if (SM_Plane.Succeeded())
	{
		MeshComponent->SetStaticMesh(SM_Plane.Object);
	}
	if (M_WorldSpaceGrid.Succeeded())
	{
		MeshComponent->SetMaterial(0, UMaterialInstanceDynamic::Create(M_WorldSpaceGrid.Object, MeshComponent));
	}
}

further exploration into the issue, it seems that a plugin that adds an actor to the level can’t create a dynamic material instance.

in the images below, everything is the same (same construction script, same material, same level), the only difference is one is a default actor and the other is a plugin actor