ARKit Image Tracking with UE4

I was following this ARKit Image Detection tutorial by Joe Graf but I’m having some issues with it.

While I am able to detect the marker (using the AR template and pressing “show planes” from the debugging tab), whenever I move my iPad around the marker, the marker seems to be moving as well. This causes my spawned object to move along with the marker but I want it to stay still.

How could I go about solving this issue?

Thank you!