ShadowPassSwitch Crash Editor in DX12

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Thanks :), submitted the issue to that new system (also bookmarked the link for future).

ShadowPassSwitch-material node connected to opacity make editor crash with DX12 (DXR might be needed to have on). As repro, it happens when using this material graph by Joe Wintergreen:

Tested with RTX2080ti on 4.22.(3). Causes no issue in DX11.