In the two screenshort below,the “light source angle” are set to 1 and 5,but the area shadowing don’t change:
The directional light is set to stationary,and CSM is disabled,the light is rebuilded everytime.
https://forums.unrealengine.com/filedata/fetch?id=1639700&d=1562577863
https://forums.unrealengine.com/filedata/fetch?id=1639701&d=1562577915
Settings:
https://forums.unrealengine.com/filedata/fetch?id=1639702&d=1562577917
https://forums.unrealengine.com/filedata/fetch?id=1639703&d=1562577951
https://forums.unrealengine.com/filedata/fetch?id=1639704&d=1562577958
Mesh Distance field:
https://forums.unrealengine.com/filedata/fetch?id=1639707&d=1562580327
But when I set directional light to static,the area shadowing is OK.:
https://forums.unrealengine.com/filedata/fetch?id=1639705&d=1562580080
https://forums.unrealengine.com/filedata/fetch?id=1639706&d=1562577919
Why???
Is this a BUG?