Jittery character rotation with gamepad

I’m having an issue with rotation with a gamepad. It works fine, and it goes where i want it to, but the character mesh jitters a bit when it gets to a certain point, and i have printed the axis values and they never reach a full -1 or 1.

Here’s a video of my issue. Thanks in advance

Can you show us your Project Settings → Engine → Input? Did you check if playing around with “Scale” value change anything?

I actually found the issue, it was just my gamepad. For anyone else that has the issue, check your gamepad settings and make sure that’s not the issue.