For an animated 3D menu, I have an animation sequence of a camera that flies around my scene, I would like the camera to pause at specific frames which are the menus pages.
I am very new but the way I tried it was with trigger boxes that when the camera clips through it pauses, but this is very buggy and often the camera just passes right through it.
Is there a way in Blueprints to simply pause the animation sequence at a specific frame?