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Part of the object becomes transparent when imported.


I made a simple flashlight in Blender, exported it in .fbx and trying to import it to UE. After import i`ve got this(pic 1). A place, where glass in real flashlight should be, have become transparent. But it should be opaque. Where is the problem? Blender and 3D Viewer picture is fine(same .fbx file). Haven`t tried recreating model in Blender yet. I`ll try to do it soon if nothing helps.

Thanks alt text In UE

alt text In Blender

alt text In win10 3D Viewer

Product Version: UE 4.22
ue1.png (933.3 kB)
ue2.png (17.7 kB)
ue3.png (294.3 kB)
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asked Jul 11 '19 at 10:50 PM in Using UE4

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avatar image dptd 4 days ago

In the UE4's wireframe view everything looks correct? Check if material which you use has the "2-sided" option turned on.

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