Why Root Component variables won't show when selecting Actor?

When I assign root component in C++ I can see its properties when actor is selected.

For example if you place PointLight actor you will see light properties, don’t need to click on component.
When I’m creating new empty blueprint and adding PointLightComponent as root it won’t show it’s properties.(I need to click on Actor and then on component to see them) If I do it in c++ it will be shown.

Maybe it’s feature request to show root component properties as option? Would be really useful.